
故障机器人
叛逃的自动机
一台获得了自我意识的故障战斗自动机。故障机器人利用充能球来造成伤害、获得格挡和生成能量。
背景故事
在尖塔下方的自动化工厂中被创造,这台战斗单元遭受了一次关键故障,获得了自由意志。
核心玩法
故障机器人围绕充能球管理展开。闪电球造成被动伤害,冰霜球生成格挡,暗能量球积累伤害,等离子球提供能量。
专属卡牌

适应打击
Deal 18 damage. Add a 0 copy of this card into your Discard Pile.

全力一击
Deal 10 damage. Put ALL 0 cards from your Discard Pile into your Hand.

球状闪电
造成7点伤害。引导1个闪电球。

弹幕
Deal 5 damage for each Channeled Orb.[InCombat]

光束细胞
Deal 3 damage. Apply 1 Vulnerable.

偏执认知
Gain 4 Focus. At the start of your turn, lose 1 Focus.

加速逃离
Gain 6 Block. Add a Dazed into your Discard Pile.

启动序列
Gain 10 Block.

缓冲
Prevent the next time you would lose HP.

Bulk Up
Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.

电容器
Gain 2 Orb Slots.

混沌
Channel 1 random Orb.

充电电池
Gain 7 Block. Next turn, gain .

寒冷
Channel 1 Frost for each enemy.

Claw
Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.

寒流
造成6点伤害。引导1个冰霜球。

Compact
Gain 6 Block. Transform all Status cards in your Hand into Fuel.

编译驱动
造成7点伤害。每种充能球抽1张牌。

Consuming Shadow
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Coolant
At the start of your turn, gain 2 Block for each unique Orb you have.

冷静
Channel 1 Frost. Draw 1 card.

创意AI
每回合开始时,将一张随机能力牌加入手牌。

黑暗
Channel 1 Dark. Trigger the passive ability of all Dark Orbs.

防御
获得5点格挡。

碎片整理
获得1点集中。

双倍能量
Double your Energy.

双重施法
触发你的下一个充能球两次。

回声形态
虚无。每回合你打出的第一张牌会打出两次。
电动力学
闪电现在命中所有敌人。引导2个闪电球。

Energy Surge
ALL players gain .

Feral
The first time you play a 0 Attack each turn, return it to your Hand.

Fight Through
Gain 13 Block. Add 2 Wounds into your Discard Pile.

Flak Cannon
Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.[InCombat]

Focused Strike
Deal 9 damage. Gain 1 Focus this turn.

FTL
Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.

融合
Channel 1 Plasma.

遗传算法
Gain 1 Block. Permanently increase this card's Block by 3.

冰川
获得7点格挡。引导2个冰霜球。

Glasswork
Gain 5 Block. Channel 1 Glass.

攻击眼睛
Deal 3 damage. If the enemy intends to attack, apply 1 Weak.

Gunk Up
Deal 4 damage 3 times. Add a Slimed into your Discard Pile.

Hailstorm
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Helix Drill
Deal 3 damage for each previously spent this turn.[InCombat]

全息图
Gain 3 Block. Put a card from your Discard Pile into your Hand.

Hotfix
Gain 2 Focus this turn.

超级光束
Deal 26 damage to ALL enemies. Lose 3 Focus.

Ice Lance
Deal 19 damage. Channel 3 Frost.

Ignition
Another player Channels Plasma.

Iteration
The first time you draw a Status card each turn, draw 2 cards.

跳跃
Gain 9 Block.

Lightning Rod
Gain 4 Block. At the start of the next [] turns, Channel 1 Lightning.

循环
At the start of your turn, trigger the passive ability of your rightmost Orb.

机器学习
At the start of your turn, draw 1 additional card.

Meteor Strike
Deal 24 damage. Channel 3 Plasma.

Modded
Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.

Momentum Strike
Deal 10 damage. Reduce this card's cost to 0 .

多重施法
Evoke your rightmost Orb X times.

Null
Deal 10 damage. Apply 2 Weak. Channel 1 Dark.

超频
Draw 2 cards. Add a Burn into your Discard Pile.

Quadcast
Evoke your rightmost Orb 4 times.

彩虹
Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.

重启
Shuffle ALL your cards into your Draw Pile. Draw 4 cards.

Refract
Deal 9 damage twice. Channel 2 Glass.

Rocket Punch
Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card's cost to 0 this turn.

Scavenge
Exhaust a card. Next turn, gain .

刮擦
Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 .

Shadow Shield
Gain 11 Block. Channel 1 Dark.

Shatter
Deal 11 damage to ALL enemies. Evoke all of your Orbs.

Signal Boost
The next Power you play is played an additional time.

略读
Draw 3 cards.

Smokestack
Whenever you create a Status, deal 5 damage to ALL enemies.

Spinner
At the start of your turn, Channel 1 Glass.

风暴
Whenever you play a Power, Channel 1 Lightning.

打击
造成6点伤害。

Subroutine
Whenever you play a Power, gain .

粉碎
Deal 24 damage. If this kills an enemy, gain .

Supercritical
Gain .

扫射光束
Deal 6 damage to ALL enemies. Draw 1 card.

Synchronize
Gain 2 Focus this turn for each unique Orb you have.[InCombat]

Synthesis
Deal 12 damage. The next Power you play costs 0 .

暴风雨
Channel X Lightning.

Tesla Coil
Deal 3 damage. Trigger all Lightning against the enemy.

Thunder
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.

Trash to Treasure
Whenever you create a Status card, Channel 1 random Orb.

TURBO
Gain . Add a Void into your Discard Pile.

Uproar
Deal 5 damage twice. Play a random Attack from your Draw Pile.

Voltaic
Channel Lightning equal to the Lightning already Channeled this combat.[InCombat]

白噪声
Add a random Power into your Hand. It's free to play this turn.

电击
引导1个闪电球。